-- ============================================ -- MULTI-TOOL RUBG - CRACKED BY DAVIT -- ============================================ -- Главное меню local function showMenu() local choice = gg.choice({ "❤️ Loopy 1", "❤️ Loopy 2", "🔰 Logo Bypass", "🛡 Anti Crash", "🧗 Perelaz Hack [ON/OFF]", "🚀 High Jump [ON/OFF]", "⚡ Micro Speed Hack", "💥 Weapon X Effect", "🎯 No Recoil", "📡 Weapon Antenna", "👤 Body Antenna", "👁️ ESP Lines [ON/OFF]", "🖐️ Big Hand", "🎯 Aim Bot", "🏃 Speed Hack", "📦 Hitboxes", "❌ Exit" }, "🛠 MULTI-TOOL RUBG\nCrack: by Davit") return choice end -- Функции для каждого чита local function loopy1() gg.toast("❤️ Loopy 1 enabled") gg.searchNumber("10;65;220;60;10;45;40", gg.TYPE_FLOAT) gg.refineNumber("10", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 10 end gg.setValues(results) end end local function loopy2() gg.toast("❤️ Loopy 2 enabled") gg.searchNumber("10;65;220;60;10;45;40", gg.TYPE_FLOAT) gg.refineNumber("10", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 10 end gg.setValues(results) end end local function logoBypass() gg.toast("🔰 Logo Bypass enabled") gg.searchNumber("10;65;220;60;10;45;40", gg.TYPE_FLOAT) gg.refineNumber("10", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 10 end gg.setValues(results) end end local function antiCrash() gg.toast("🛡 Anti Crash enabled") gg.searchNumber("3;3;4;4;8192;0;2;0;0;2048;0;3;0;0;0.05", gg.TYPE_FLOAT) gg.refineNumber("0;0.05", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 0 end gg.setValues(results) end end local function perelazHack() local state = gg.choice({"ON", "OFF"}, "🧗 Perelaz Hack") if state == 1 then gg.toast("🧗 Perelaz Hack: ON") gg.searchNumber("10;65;220;60;10;45;40", gg.TYPE_FLOAT) gg.refineNumber("10", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 10 end gg.setValues(results) end else gg.toast("🧗 Perelaz Hack: OFF") end end local function highJump() local state = gg.choice({"ON", "OFF"}, "🚀 High Jump") if state == 1 then gg.toast("🚀 High Jump: ON") gg.searchNumber("33;35;243;5;0.57357645035;3", gg.TYPE_FLOAT) gg.refineNumber("3", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 500 end gg.setValues(results) end else gg.toast("🚀 High Jump: OFF") end end local function microSpeed() gg.toast("⚡ Micro Speed Hack enabled") local value = gg.prompt({"🔢 Value (1-3):"}, {"2"}, {"number"}) if value then gg.searchNumber("10;65;220;60;10;45;40", gg.TYPE_FLOAT) gg.refineNumber("10", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = value[1] end gg.setValues(results) end end end local function weaponX() gg.toast("💥 Weapon X Effect enabled") gg.searchNumber("10;65;220;60;10;45;40", gg.TYPE_FLOAT) gg.refineNumber("10", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 10 end gg.setValues(results) end end local function noRecoil() gg.toast("🎯 No Recoil enabled") gg.searchNumber("10;65;220;60;10;45;40", gg.TYPE_FLOAT) gg.refineNumber("10", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 0 end gg.setValues(results) end end local function weaponAntenna() gg.toast("📡 Weapon Antenna enabled") gg.searchNumber("18.3861;0.5342;3.42", gg.TYPE_FLOAT) gg.refineNumber("18.3861;0.5342;3.42", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 100 end gg.setValues(results) end end local function bodyAntenna() gg.toast("👤 Body Antenna enabled") gg.searchNumber("28.50576019287;87.2782;15", gg.TYPE_FLOAT) gg.refineNumber("1.96875", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 100 end gg.setValues(results) end end local function espLines() local state = gg.choice({"ON", "OFF"}, "👁️ ESP Lines") if state == 1 then gg.toast("👁️ ESP Lines: ON") gg.searchNumber("18.3861;0.5342;3.42", gg.TYPE_FLOAT) gg.refineNumber("18.3861;0.5342;3.42", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 100 end gg.setValues(results) end else gg.toast("👁️ ESP Lines: OFF") end end local function bigHand() gg.toast("🖐️ Big Hand enabled") gg.searchNumber("40;30;20", gg.TYPE_FLOAT) gg.refineNumber("30", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 500 end gg.setValues(results) end end local function aimBot() gg.toast("🎯 Aim Bot enabled") gg.searchNumber("3.5;1;220;20", gg.TYPE_FLOAT) gg.refineNumber("3.5;1;220;20", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 1 end gg.setValues(results) end end local function speedHack() gg.toast("🏃 Speed Hack enabled") gg.searchNumber("3;1;1;0.01;20;0.05;0.4", gg.TYPE_FLOAT) gg.refineNumber("1", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = 50 end gg.setValues(results) end end local function hitboxes() gg.toast("📦 Hitboxes enabled") local value = gg.prompt({"🔢 Hitbox value (250-1500):"}, {"250"}, {"number"}) if value then gg.searchNumber("26;-26", gg.TYPE_FLOAT) gg.refineNumber("-460", gg.TYPE_FLOAT) gg.refineNumber("-560", gg.TYPE_FLOAT) local results = gg.getResults(100) if results then for i, v in ipairs(results) do v.value = value[1] end gg.setValues(results) end end end -- ============================================ -- ОСНОВНАЯ ЛОГИКА (БЕЗ КЛЮЧА) -- ============================================ -- Бесконечный цикл меню while true do local choice = showMenu() if choice == 1 then loopy1() elseif choice == 2 then loopy2() elseif choice == 3 then logoBypass() elseif choice == 4 then antiCrash() elseif choice == 5 then perelazHack() elseif choice == 6 then highJump() elseif choice == 7 then microSpeed() elseif choice == 8 then weaponX() elseif choice == 9 then noRecoil() elseif choice == 10 then weaponAntenna() elseif choice == 11 then bodyAntenna() elseif choice == 12 then espLines() elseif choice == 13 then bigHand() elseif choice == 14 then aimBot() elseif choice == 15 then speedHack() elseif choice == 16 then hitboxes() elseif choice == 17 then gg.toast("👋 Exiting...") break end end gg.toast("✅ Script completed!")